Marvelous Designer 12 Personal – Lifetime license for Windows

Original price was: $159.99.Current price is: $59.99.

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    Marvelous Designer 12 Personal – Lifetime license for Windows


    Onetime Payment — Lifetime Activation

    You will receive the software + activation files

    90 days money back guarantee


    The Best realistic cloth making program for 3D artists

    Marvelous Designer is the best solution for making, editing and reusing 3D clothes.

    Save your time to make tiny wrinkles on the clothes.
    Create intricate custom outfits with a few clicks.

    Fast & Easy

    Marvelous Designer adopted real traditional cloth production method into 3D cloth modeling.

    Anyone can create natural 3D wrinkles with Marvelous Designer.

    Effective & Efficient

    Create re-usable 3D asset for various 3D characters.

    Standardize high quality result for every artist.

    Create countless variations with one clothing asset.

    Use the strongest cloth simulation engine with different presets, CPU and GPU simulation.

    Customize 2D patterns to create a perfect fit on your own avatar. Trace 2D patterns from UV to reuse old works into a new outfit.

    Transfer data between other 3D software by using OBJ, FBX, Alembic, Maya Cache, PC2, LXO and MDD file formats.

    Remesh, Subdivision and Retopology function to optimize the mesh for your production pipeline.

    Add buttons, zippers and stitch to your clothes. Simulate weight of trims to make realistic effect on the clothes.

    Record the interactive cloth simulation with a flow of wind. Create Pin animation by editing pins frame by frame

    Mix and match outfits from the pattern database in the Modular Mode and Configurator.

    Arrangement Points automatically added to A or T-pose avatars enable you to drape clothes readily on the avatar.

    Retopology Improvements

    These updates improve the flexibility and ease-of-use of the Topology Tools within Marvelous Designer.

    Animation Editor Improvements

    With simulation keyframes, users can fix isolated simulation issues, blend caches together, adjust timing, and create looped animations.

    Merge Vertex Feature

    Merge vertices by proximity at export, producing an ‘air-tight’ unified mesh – useful with quad geometry created using the Retopology Tools.

    More info…